"INIT and Destroy" option for Variables, Procedures and this is just one thing. Me for example have a long liust of stuff i would like to aadd to Powerbasic, for example an optional In certain case, if Kick freeze the editor, then starting it again it will try to auto terminate.Īnybody has a unique idea of Commands and improvements he would like to add to any Compiler out there. You may put a shortcut to Kick.exe on the desktop. Zero (0) mean no splash screen, maximum value is 10,000 for 10 seconds. To change the timeout, edit the Kick.ini miliseconds SplashTime field. You may right click on the splash screen to keep it running or left click to end it. Meaning, 32 bit option will become 64 and vice-versa. While clicking your compile or compile/run button then the bitness will be flipped, TextViewer.exe is used to show log and this help, it should be kept in the Kick folder.įrom your IDE, if you hold the PAUSE or the Left-WINDOW key down This feature may be removed in the future. If Pause key is down or Scroll-Lock is on when calling Kick, then the bitness of the exe/dll will be changed.Īka: if a -32 swicth is found, 64bit will be used and vice-versa res file will be compiled, and then the exe will be compiled including the. res in // KickResource, then the exe will be compiled including the. rc file only support KickUseDirectivesFrom and KickEnd. KickEnd // To save time, Kick will not search Kick info passed this point KickUseDirectivesFrom "D:\Dev\o2\SomeOtherFile.o2bas" // Tell Kick to use directives from another file. KickLog // Log from Kick.exe for debug purpose KickExeArgument "SomeArgCommandLine" // Command line to give to starting. KickSwitch -mem32 -32 -64 -run -dll // See switch above (No switch mean -mem32) KickExeFileName "SomeCodeToTry.exe" // Optional exe/dll FileName KickResource "SomeFile.res" // Integrate this resource file in compilation KickCompiler "D:\o2Old\co2.exe" // Use another Compiler/Folder, like for another o2 version You may add comments after a second double-slash on the same line. The directives start with double-slash and have the "Kick" prefix. SomeCode02.o2bas redirect to SomeCode01.o2bas, (// KickUseDirectivesFrom "D:\o2\SomeCode01.o2bas" // Optional comment) SomeCode14.o2bas redirect to SomeCode13.o2bas, (// KickUseDirectivesFrom "D:\o2\SomeCode13.o2bas" // Optional comment) SomeCode15.o2bas redirect to SomeCode14.o2bas, (// KickUseDirectivesFrom "D:\o2\SomeCode14.o2bas" // Optional comment) Redirections may be up to 15 level, Example: This way you concentrate on coding, not switching files in the Editor. This will cause Kick to stop reading this file and read SomeCode.o2bas for compilation directives. bi you could have the line: // KickUseDirectivesFrom "D:\O2\SomeCode.o2bas". The advantage is that you do not have to switch the Editor from file to file to compile your project.Įxample, in a. You may use (KickUseDirectivesFrom) redirection in many case. The Kick directives are usually in the main. If full filename are not given, Kick may complete with the informations it have) Switches may be anywhere and space are optionnal. rc filename none or a few switch.įor example the "Compile32" command line from the editor: -32 "D:\O2\SomeCode.o2bas"Īll fileNames must be between double-quotes. Usually the easiest way is to have the editor give the. Kick.exe might be compress with Markus Oberhumer, Laszlo Molnar
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